MimoLive is based on “Webkit”, which is the Safari browser implementation. Our graphics have been developed on “Chromium” instead. This is why they’re having the issue. Perhaps a future MimoLive will implement Chromium instead and we can certainly ask them about that.
@winnie Thanks for sharing your findings. The information makes sense. If they develop for the Chromium engine, it is possible that the graphics don’t work with the Web Browser Capture source.
We have considered adding Chromium to mimoLive, but it more than doubles the current app size, which means it is a big resource hog. Also, Chromium is very alien to how Mac apps work under the hood, so it will be difficult to implement it. We do have this on our list for next year.