Guys, thought I’d share my latest experience for a virtual event design that I wouldn’t have thought possible a few months ago…
Presenters: 6 people (all remote), 1 also sharing slides
- Platform: Microsoft Teams - couldn’t use mimoCall as two of them had to use a corporate device which were also stuck behind a corporate firewall - so all six were in a Teams meeting.
- NDI streaming enabled in Teams
- Speaker device: headphones (for a Teams’ specific monitor, the speaker device is not sent to mimoLive)
- Mic device: Blackhole16 (I don’t need all 16 channels, but Blackhole2 is in use elsewhere, see below)
- Camera device: turned off (they didn’t need to see me)
The mix:
- Platform: mimoLive (v6.0b10), FullHD project at 25fps
- Presenter sources: NDI cameras. Each participant in the Teams meeting has their own specific video and audio NDI source, presented as an NDI camera in mimoLive
- Layers and other sources: aprox 50 layers (inc. variants) and a bunch of supporting media sources (music, head-shots, titles, etc.), of note there are:
- two sets of audio layers for presenters: one for PGM (when ‘live’), one for monitor
- Mic source for a return from Zoom: Blackhole2
- Recording: 1 x ProRes422 (992MB/min, Linear PCM) recording of Program Out
- Audio mixes:
- Program - everything except the monitor layers
- Teams foldback - engineering monitor (so they can hear me), Zoom foldback (in case an attendee speaks), reduced volume on the music
- Local monitor - so the local engineer (me) can hear them, even when not ‘live’
- Zoom PGM - everything except the monitor layers and the Zoom foldback
- Outputs:
- Virtual camera: Program Output + Zoom PGM Mix
- Audio: local monitor mix going to cans
- Audio: Teams foldback mix going to Blackhole16
Distribution:
- Platform: Zoom Webinar - bunch of reasons for this choice, most significant being the ability to constrain registrations by devices
- HD sharing and HD for attendees turned on
- Speaker device: Blackhole2 (for the return back to mimoLive)
- Mic device: mimoLive virtual mic
- Camera device: mimoLive virtual camera
All of that running on a single MacbookPro M1 MAX 64 with three screens attached and an APC Mini (for control).
Total CPU load toped out around 70%, total GPU was around 60%. Render time in mimoLive never went above 14ms and spend most of it’s time at 8ms.
Mind: blown.
Current mood: totally impressed.
oh yeah, I should probably point out that there isn’t an Apple silicon version of Microsoft Teams yet - so that was running in Rosetta.
Wow… just wow.